Till Nowak modeled twelve digital vegetables in 3ds Max using classical polygon modeling techniques. Photographs of fresh vegetables were used for the texturing process. Most of the vegetables started with a cylinder primitive and needed around 30 minutes of work. The modeling was easy â€“ it was much more difficult to find the right places and orientations to build a monster with it.
Till Nowak presented “Salad” at SIGGRAPH 2007 in San Diego. artfuture was there and did an interview with Nowak about the piece.