A Detailed Analysis of Stealth Mechanics and Visual Cues in the Video Game ‘Mark of the Ninja’

Game designer Dan “OtherDan” Emmons analyzes the stealth mechanics and visual cues in the video game Mark of the Ninja in a video narrated by Daniel Floyd. Mark of the Ninja is a 2012 side-scrolling stealth video game by Klei Entertainment. The analysis is part of the Design Club series by the folks at Extra Credits (previously).

How does Mark of the Ninja deliver the challenge and fantasy of stealth in a way that feels fair to the player? Game designer Dan “OtherDan” Emmons analyzes communication through visuals.