10 Awesome Things About Dungeons & Dragons
Sean Kelly has started playing the original Dungeons & Dragons again (pen & paper version) and he recently sent out his list of 10 Awesome Things About D&D:
1 - Rolling a Natural Twenty when the fight is on the line
2 - Leveling up
3 - 0 hit points, unconscious, possibly dead
4 - The 10‘ pole
5 - The druid spell Shillelagh
6 - Being a 1st level Halfling mage with 1 hit point and a dart
7 - Drinking ale in the tavern
8 - The planar asymmetric synergy of polyhedrons and lead figures
9 - Scimitars
10 - Treasure Type Q, the best Treasure Type
My list would have fighting a Beholder, those things were so badass.
What kind of things would make your D&D top ten list?
UPDATE 1: A bunch of great comments coming in. The nostalgia spell I cast worked!
UPDATE 2: For those of you thinking about getting back into D&D and trying out the new 3.5 ruleset, here’s the Wizards of the Coast official website for Dungeons & Dragons. TSR, company formed by Gary Gygax that originally published D&D, was bought by Wizards of the Coast in 1997. D&D 4th Edition is scheduled for this May.
UPDATE 3: All of this talk of D&D made me think of Dungeon Majesty, a hilarious public access TV show from 2004 where four women play D&D and act out the various battle scenes with ridiculous green screen effects.
UPDATE 4: Remember the awesome Dragon magazine? Well I just read the sad news that after 30 years it stopped being published back in September, however back issues are still available through its publisher Paizo. It’s great to go through there and just look at the covers of the issues I used to own.
Wade Rockett let us know that Dragon magazine editor Wolfgang Baur recently started the Kobold Quarterly to fill the void left by the end of Dragon.
UPDATE 5: Gary Gygax, co-creator of Dungeons & Dragons, passed away on March 4th, 2008.



on Wednesday, January 2nd, 2008 at 11:31 am
- Bags of Holding
- When you get to the point where you laugh at a horde of orcs rounding the corner of a dungeon
- Gelatinous Cubes
on Wednesday, January 2nd, 2008 at 11:43 am
-Having great DMs to play with. This would make or break the whole game.
-All of the worlds and books that were created, esp Dragonlance series and Icewind Dale
on Wednesday, January 2nd, 2008 at 11:45 am
The 1st edition DMG has all sorts of bizarre stuff, including a 2+ page section near the front on the game mechanics for various diseases. It’s some of the greatest bathroom reading material ever.
on Wednesday, January 2nd, 2008 at 11:48 am
Oh, man, love the gelatinous cube.
I have a copy of Dieties and Demigods, the first edition before they revised it to remove the stuff that they didn’t own the rights to.
I feel like a lot of the stuff I use in my professional life (particularly writing and public speaking, but also more basic stuff like organization and leading teams) got started in fifth grade when I was playing D&D. I can’t wait until the new edition of this comes out so I can buy it and teach it to my kids.
on Wednesday, January 2nd, 2008 at 11:49 am
But, but… halflings can’t be magic-users if you play by the book. Reference the Character Race Table II: Class Level Limitations on PHB Page 14, for instance.
:-)
on Wednesday, January 2nd, 2008 at 11:57 am
Chaotic neutral. Which may be the alignment of most Coen Bros. flicks.
on Wednesday, January 2nd, 2008 at 12:08 pm
The original AD&D? Wasn’t there something about becoming a bard that made it totally not worth it? Like having to be a fighter for a few levels, then a thief for a few levels without using your fighter skills, and then you could be a bard if you passed a standardized bard test or something? Neither me or anyone I ever played with ever attempted that bard path, and I’ve never had anyone start telling me about their D&D character unsolicited by starting with “So I did all the work to become a bard,” either.
on Wednesday, January 2nd, 2008 at 12:15 pm
Carnivorous Flying Squirrels.
on Wednesday, January 2nd, 2008 at 12:18 pm
Boy does this bring back memories…
I laughed out loud at the 1 hp halfling mage with a dart.
on Wednesday, January 2nd, 2008 at 12:22 pm
I had a long, long discussion about evil with Donald Bruce on a drive across the country. We concluded that the purest evil was Neutral Evil. I went back and checked: all things that were lack of humanity were indeed Neutral Evil. Gary’s Lich in the Tomb of Horrors, for example. Then we tried to figger out what kind of evil Steve Jobs was… or Hitler. Interesting game for a long drive.
Anyone ever play Verbosh?
on Wednesday, January 2nd, 2008 at 12:55 pm
Holy Avenger FTW!
on Wednesday, January 2nd, 2008 at 12:59 pm
The original AD&D guides increased my vocabulary insane amounts, even though it didn’t help with pronounciation…
Two short stories:
A friend of mine won a class jeopardy contest because of D&D. “Trebuchet”, which he pronounced “tray-bu-shet”
In third grade sunday school, we were talking on why we call Jesus “Lord”. “Does anyone know what a lord is,†the Nun asked?
“It’s a ninth level fighter!†I responded.
One of the more traumatic experiences of my life. ;-)
on Wednesday, January 2nd, 2008 at 1:06 pm
The first time you get to cast a fireball. All the awesome power of 6d6 damage.
on Wednesday, January 2nd, 2008 at 1:17 pm
Hmm some to add to the list
- Wandering monsters
- Modules S1-4. Tomb of Horrors, White Plume Mountain…
- The loot
- Siege engine damage tables
- Any battle fought outside of the material plane
- The first time you read the first edition DMG from cover to cover (the one with the efrit on the cover)
- Dragon Magazine Issue #49 (those who know, know what I’m talking about)
- Grimtooth’s Traps
- Carving out your own imaginary empire in the imaginary World of Greyhawk
- That 80’s cartoon show (hehe)
on Wednesday, January 2nd, 2008 at 1:20 pm
If you place a bag of holding in another bag of holding, you open a tear in the space time continuum which eats all your stuff in both bags. Implodes with a *pop*.
I miss playing all day D&D once a month with my friends.
Ahh..the salad days.
on Wednesday, January 2nd, 2008 at 1:41 pm
This is great. I could sigh all day long.
My favs;
* “What’s my TACO?”
* “This adventure sux, we haven’t found any magical weapons.”
* Monks.
* Getting a new set of dice.
* The four sided dice and laughing at people who didn’t get it.
* Eating cold pizza the next morning and still playing.
* Minatures.
Favs from above:
* Bag of holding.
* 10 foot pole.
* The lord faux pas.
Nice one Scott. Let’s hook up for a game. World of Warcraft lacks imagination!
Mick
on Wednesday, January 2nd, 2008 at 1:43 pm
P.S. Have to add the Dragon Lance novels. They were awesome.
on Wednesday, January 2nd, 2008 at 2:09 pm
I’ve been playing 3.5 for a few years now. I tried looking at some old AD&D books and was grateful for the changes.
on Wednesday, January 2nd, 2008 at 2:26 pm
Now that I think about it, I remember when my older brother would DM back in the early 80s, and someone had a magic sword named Zaxxon which could cast spells like “Flying Fluorescent Mace Head” and “Invisible Stampeding Herd of Buffalo.”
It wasn’t exactly a rules-heavy game, no. Pre-teens for the win.
on Wednesday, January 2nd, 2008 at 2:34 pm
Dancing vorpal
Bigby’s Fists and other various body parts that did damage
Using the Giant-slayer hammer from one module to take on the 3 consecutive Giant modules. I remember the Trident was called Whelm, and the sword (Black Razor?) took souls–but can’t remember the hammer’s name (Googling is cheating!)
There was only one guy in the crowd who insisted on being a Paladin and then talking down to the group like he was the pope .
referring to 10-sided as “percentile” dice
Naming your dwarves after “Time Bandits” characters
Rolling for secret doors so often that the DM either says “fine–you find one” or “stop–there aren’t any!@”
Infravision
Trying to integrate the word “Succubus” into every day life
and the #1 thing– which is how you can code word new friends to see if they have ever played— “DROW”
on Wednesday, January 2nd, 2008 at 2:53 pm
I forgot to add an honorable mention..
Count Strahd Von Zarovich!
on Wednesday, January 2nd, 2008 at 2:59 pm
definitely character names. I had a female fighter called Bbbbbbbalqps (the last bit actually being the letter psi), and a paladin called G.R.O. LaSaller-Ingrate. A friend had a character named after the economist Biblabp das Gupta.
on Wednesday, January 2nd, 2008 at 3:03 pm
@Chip. S2. White Plume Mountain. The trident was “Waveâ€â€¦ ;-)
Anyone remember “chits†or rolling the 6 sider to determine the 10’s on their twenty sider?
You realize that according to 60 Minutes… by all rights we should all have committed suicide by now.
on Wednesday, January 2nd, 2008 at 3:04 pm
I’m still kicking myself for letting my mother sell all of my old D&D books, dice, modules, etc.
And reading through the comments dredged three words from the depths of my memory:
Baba Yaga’s Hut
on Wednesday, January 2nd, 2008 at 4:26 pm
Nothing. Nada. Caput.
I never have played. I laughed at people who did. I’m sure you all had a lot of fun not fitting in. Ha!
I do miss all the good drugs my D&D friends used to bring along though. Ahh, those were the days.
on Wednesday, January 2nd, 2008 at 4:55 pm
I loved ignoring all the encumbrance rules.
and creating characters were like doing your taxes…heh!
on Wednesday, January 2nd, 2008 at 4:59 pm
favorite (or least favorite, if you prefer) moment: a critical miss with a ranged weapon. you usually end up shooting your leg off.
on Wednesday, January 2nd, 2008 at 5:31 pm
Playing with my cousins from 9pm-5am - at age 29…
Chip’s theme song of the evening
Rolling back to back 1’s
Battling with foam swords, way too recently
Playing with the popular kids in high school and them requesting that it remained a secret
Gully dwarves named Scabris
on Wednesday, January 2nd, 2008 at 7:05 pm
Some other great things:
Deck of Many Things
Wand of Wonder
My friends paladin we referred to as “the meat wall” because he actually never hit a single creature until he was past level 10 (thousands of upon thousands of monsters….first edition took forever to level) but he was good for soaking up damage so the other characters could survive to deal damage.
Crazy obscure weapons like harpoons, bill-guisarms, falchion-forks and lucern hammers
Getting screwed over by super difficult monsters and modules. Tomb of Horrors anyone??
on Wednesday, January 2nd, 2008 at 7:49 pm
Module S3 - Expedition to the Barrier Peaks
on Wednesday, January 2nd, 2008 at 8:23 pm
+ Ioun stones
+ Artifacts, particularly the Vecna pair
+ The Twofold Talisman in Dragon #84 & #85
+ the Wish spell
+ Prismatic Wall, with the successive barriers broken by different counterspells
+ the Forgotten Realms, from the Dragon columns to the boxed set and now a succession of slick books
on Wednesday, January 2nd, 2008 at 9:21 pm
Oriental Adventures, Kensai, dual wielding katanas
2d10 baby
on Wednesday, January 2nd, 2008 at 9:31 pm
* Waiting for T-2 “Temple of Elemental Evil” for years, and years, and years….
* Artifacts: The Invulnerable Coat of Arnd, Baba Yagas Hut, and Vorpal Blade.
* Hanging the Grey hawk poster on my wall and putting little flag pins in the places we’d had adventures
* Painting miniatures (wash and dry!)
* “What’s New with Phil & Dixie” cartoon by Phil Foglio in every issue (and the tag line about next issue being the “Sex and D&D” issue - or the issue (64?) where there were dragons everywhere)
* The cool game pull-outs in Dragon (esp. issue #45)
* GenCon!
on Wednesday, January 2nd, 2008 at 10:15 pm
The Rod of Lordly Might!
on Wednesday, January 2nd, 2008 at 10:16 pm
Wand of wonder… Enough said.
on Wednesday, January 2nd, 2008 at 10:20 pm
Thanks to everyone who posted above. I haven’t enjoyed reading some random site I stumbled upon on the ‘Net this much in a looooong time.
I got almost every reference, felt every emotion, laughed at the obscurities and bizareness, and felt kinship with total strangers I’ll never meet, just because we shared what is was to play pen & paper D&D back in the days.
I salute you all! You’ve all collectively made my day and put a smile on my face.
on Wednesday, January 2nd, 2008 at 10:25 pm
Calzone Golems.
Also the first time you take a foray into Epic characters, there’s a whole lot of “You can do -what- now?”
on Wednesday, January 2nd, 2008 at 10:34 pm
Calkins first used his Rod of Lordly Might at Minicon, on his 16th birthday, with a random girl. . . In a stairwell, if I recall. . .
on Wednesday, January 2nd, 2008 at 10:34 pm
“Hello! Dungeon Master?! I’d like to report an alignment deviation!”
/ah, the good old days.
on Wednesday, January 2nd, 2008 at 10:38 pm
I won the Sonoma County spelling bee in 1987 and went on to the state finals because, thanks to D&D, I knew how to spell “lycanthropy”.
Thanks, D&D!
on Wednesday, January 2nd, 2008 at 10:40 pm
Ok,
First to the dude who is complaining about halflings not being able to be mages. That’s technically correct. I just looked it up in my mint-condition, 25 year-old, still-has-the-$12-sticker-on-it Player’s. However, we’re talking about a magical world where monsters that can turn armor into rust fight Elves that can see in the dark … And so, I cast the non-existent illusionist spell Suspend Partial Suspension of Disbelief on you, thereby making it ok for you to be both a halfling and a magician. Also it’s racist. Any race should be able to be any job. However, I must admit you totally faced a dungeon master in a public forum and won (technically), so the next bottle of Mountain Dew is on me.
And Calkins … what you have revealed unto us about your teenage World of Greyhawk years is both beautiful and disturbing. It’s a new word, beautisturbing. Or was that college. Nah, college was Shadowrun.
on Wednesday, January 2nd, 2008 at 10:41 pm
Making up a “hooker” character class with my friend when i was in 5th grade. We wrote out all sorts of funny tables and rules for it.
on Wednesday, January 2nd, 2008 at 10:46 pm
@ Mick Liubinskas
Wasn’t it “THACO”…….
I remember playing in an old camper by gas lanterns….
on Wednesday, January 2nd, 2008 at 10:48 pm
the dice. all of them.
Monster manual. best.art.evar.
maps. loads and loads of maps.
players who “honestly” rolled and yet seem to have all attributes over 12, and at least 2 17s.
on Wednesday, January 2nd, 2008 at 10:56 pm
Monstrous Compendium (binder and hole-punched expansions only, please), and imagining a comprehensive ecology where a tarasque might conceivably exist.
on Wednesday, January 2nd, 2008 at 10:58 pm
Cloak of scintillating colors totally gave me a leg up on the SAT’s.
on Wednesday, January 2nd, 2008 at 10:59 pm
– How positively uber the original AD&D bard was– by the time my primary character was a 5th level bard he had 117 hit points and was squaring up against Type VI Balors.
(In spite of what the poster above says, if you took the time to go through the fighter, then thief, then bard levels, you were a demigod before the double digits. Then, the bard was sadly– but understandably– gimped.)
– The cavalier class (and anything in Unearthed Arcana)!
on Wednesday, January 2nd, 2008 at 11:00 pm
Being the only one to survive in my party.. again.
on Wednesday, January 2nd, 2008 at 11:01 pm
Oh and rust monsters!!!
20th level fighter encounters a 3 HD rust monster. 20th level fighter runs away screaming like a little girl!
Great stuff!
on Wednesday, January 2nd, 2008 at 11:02 pm
reminded of a time before D&D was corrupted and it wasn’t all about the power gamer.
on Wednesday, January 2nd, 2008 at 11:11 pm
One word. Ravenloft. My favorite.
on Wednesday, January 2nd, 2008 at 11:19 pm
I miss the Judges Guild and Arduin Grimoire trilogy. Young whippersnapers! I started playing D&D in 1978.
on Wednesday, January 2nd, 2008 at 11:29 pm
Spending countless hours in class with graph paper, designing intricate maps, mostly mountain tunnels and dungeons, with devious traps and secret rooms.
Riding my bike a few blocks to my friends house to play. Learning about Vic-20, punk rock, and checking out my friend’s older sister, things I would have never learned about at home.
-6 AC
The guy who was always the wood elf.
Wanting to DM, but the guy who owned the manual always did.
Going to the game store and staring at the dice.
Photocopying player pages at the local copy place with my allowance.
on Wednesday, January 2nd, 2008 at 11:37 pm
Are you guys serious?
on Wednesday, January 2nd, 2008 at 11:41 pm
On the way back from the Temple of Elemental Evil and encountering a lowly skeleton. And being too scared to fight it thinking it was a Wight or something.
on Wednesday, January 2nd, 2008 at 11:42 pm
Ice storm. Delayed Blast Fireball.
Rangers with Dual Wielding.
Fighters with 5 WP in a Two-Handed Sword.
Human dual classed Fighter 4 to Mage, with a specialization in Bows!
And Chaotic Neutral characters. Definitely playing the sociopathic CN’s, that was the best, scamming or intimidating the rest of the party so much the adventure could barely move forward out of fear.
on Wednesday, January 2nd, 2008 at 11:42 pm
Firing a Wand of Wonder at a charging Red Dragon…only to have a cloud of 400 butterflies appear! (The DM rolled that they did obscure the dragon’s vision long enough for the party to escape!)
Seeing the grin on my sister’s face when her character beat the crap out of her husband’s character…
Spending all my breaktime and lunch designing dungeons and NPC’s…then the player’s party choose NOT to check out that cave…
Trying to keep parties of Newby’s alive (as DM) and still keep within the rules…if they don’t have fun they won’t be back next week..An engineer once gave me a formula to calculate how many coins would fit in a Portable Hole…DM is the key to a good game, and compatible players. Thanks for stirring up some good memories……Chaotic Good Forever!!
Redicilep,12th level Human MU
on Wednesday, January 2nd, 2008 at 11:47 pm
Breaking a Staff of the Magi
Fiend Folio (nilbogs, githyanki)
Explaining falling damage (30′pit =1d6+2d6+3d6)
Wandering what ’sans shield’ ment…
on Thursday, January 3rd, 2008 at 12:00 am
In seventh grade, I bought the old blue boxed set, before AD&D came out., simply because there was a dragon on teh cover and I thought it looked cool. I didn’t know anything about the game or anyone who played.
Anyway, the best moment for me was that “eureka” thing after reading the game book cover to cover three times and finally getting the concept of the game.
I still sucked as both a player AND a DM. Didn’t stop me from trying, though. I gave about 30 of my boxed RPGs to the RPG club when I went to University.
on Thursday, January 3rd, 2008 at 12:31 am
D&D was just a gateway drug to harder RPG games. Anyone remember Gamma World or Traveller? Mutants! Space travel! Blasters!
on Thursday, January 3rd, 2008 at 12:38 am
-My pimp set of clear gold metallic flake dice.
-Using a plastic Captain Crunch figure or a smurf when I “forgot” to bring my actual character figure.
- Expedition to the Barrier Peaks. 1/2 way through the module I drank some poison. The guys in my party, without me suggesting it, took me to the medical robot. They tried having my body replaced with an android body. The DM didn’t really want to allow it, but he rolled 4 20s in a row! I ended up with an android thief!
-The spin-off, post-apocalyptic, sci-fi version-Gamma World, ruled! Rolling for mutations and 6′ tall machine gun wielding jackrabbits among the highlights.
-Tom Hanks’ best movie ever- “Mazes and Monsters”- a cautionary tale of the dangers of LARPing.
- Several friends and I getting our DM manuals confiscated by our teacher (I went to parochial school). We all got a looooong lecture by our pastor about the dangers of demon worship- it was pretty hilarious how serious they took it- and calls home to our parents. From then on we had to meet surreptitiously to play, adding to the experience immensely.
In retrospect, maybe they weren’t so off the mark. It takes a wedding or a funeral to force me through the church doors nowadays, but whenever my old DM is in town I still look forward to the odd all-nighter.
on Thursday, January 3rd, 2008 at 12:42 am
I am actually part of the new generation, I’m 19 and I play with my friends. I’m normally the dungeon master. I recently went away for the summer and now all my players claim that they are “level 70″ and I have a mad power gamer who has a level 5 priest with all 20’s for his stats “because it’s part of his character” I destroyed all their characters in a level 10 dungeon just to prove that I could. that’s why I submit
power gamers
DMing FTW
on Thursday, January 3rd, 2008 at 1:54 am
Wand of Wonder.
Illusionary Gold.
Calculating where to conjure the Wall of Iron / Stone so it will topple and crush the most monsters.
My friend’s gnome illusionist (he of the illusionary gold fame) and his giant riding skunk.
on Thursday, January 3rd, 2008 at 2:08 am
editions 3, 3.5 and now 4th are nothing like the previous versions.. everything that was D&D has been stipped away to favour powergaming idiots that can’t count backwards.
Editions 1 and 2 FTW, the rest suck balls.
Josh (above post) you are a prime example of this.. LEVEL 70 WTF?
Level 20 used to be virtual godhood.. new D&D= WOW players. *puke*
on Thursday, January 3rd, 2008 at 2:35 am
When it comes down to it, there’s good reasons to roll 12+’s. I mean, who wants a character with 6 INT , 4 WIS, 3 CHR, and 8 STR?
I mean, besides Chicken John, who has a lifetime of experience with those stats…
on Thursday, January 3rd, 2008 at 3:57 am
I started playing in 1976. I still have a set of the original paperback D&D books. I remember rolling a d6 with a d10 to determine “to hit” rolls.(before d20’s came into being.) I, on more than one occasion, played marathon games lasting for 72 hours or more while in the U.S.NAVY, while stationed on board the aircraftcarrier the USS Enterprise CVN-65. My fav character-(and 1st character) Dwarf fighter/thief named Kinak of Granite hill. Coming to the realization that dragons are not only intelligent but they can be reasoned with. Been a DM since 1978. Still playing.
on Thursday, January 3rd, 2008 at 5:15 am
My favorite spells were always command and Tasha’s Hideous Uncontrollable Laughter. We were once fighting a horde of dudes carrying torches. So I told the one in the middle of the pack to throw. All hell broke loose. It was great.
on Thursday, January 3rd, 2008 at 5:16 am
For those of you concidering getting back into D&D, may I make a solic suggestion? The Ptolus book is about as big as a dictionary… and has EVERYTHING you’d need to have a very very fun and excitting game. My friend is running this for us, with the Night of dissolusion suppliment, and my god, it’s fantastic ^_^.
http://www.ptolus.com/
I hope someone out there finds this helpful.
on Thursday, January 3rd, 2008 at 5:26 am
Spending my graduation money on dice and books.
Throwing a random biscuit into a portal… only to have it come back in every game randomly and hit one of us in the head >_>
Someo of the best days of my life spent with friends I will never forget doing things that we can only dream of.
FINALLY reaching level 20 with my monk.
Learning that I can DM without ruining peoples lives.
on Thursday, January 3rd, 2008 at 5:28 am
Happy happy days…my top 5 memories:
5. Being kicked out of the house by the DM because I made a joke about using Cure Light Wounds after our characters had been riding for several hours…he let us all back in again after we apologised…
4. Creating charcters - drawing the pcture, finding a lead figure to match…
3. Making up physical items for the players when I was DM - parchment, strange jewels (marbles and tin foil), etc. etc.
2. Finally saving up enough for my own copy of the Players Handbook
1. Deathwish, my dwarven fighter, with his unerring ability to get drunk at the exactly the wrong time…
on Thursday, January 3rd, 2008 at 5:31 am
What was the monster that was a mold or jelly? ochre something?
I remember branching out into whatever looked promising at the game store like the little sets of Car Wars or OGRE, or being the ultimate dorks and playing KILLER around school…
I fondly remember sitting around listening to bootleg led zeppelin and yngwie malmsteen cassetes while we were playing and the luxury of the store-bought screen to keep the players from scoping my awesome maps and NPC scripts…
on Thursday, January 3rd, 2008 at 5:47 am
I remember one time getting ticked at a friend of mine while I was the DM. He had some cube of force that when used gave his favorite character a cubed shaped force field around him. He used it against a giant that was throwing boulders at him. He laughed because he said that nothing was ever going to kill his character because of the cube. Revenge was sweet. I had the giant do something smart and place a monster size boulder on top of the cube shaped force field and dared him to turn the force field off. Needless to say, his character got crushed. His character survived only because he sacrificed the cube of force.
on Thursday, January 3rd, 2008 at 6:42 am
Ah yes, the long nights spent in a camper. :-D For anyone who has ever enjoyed paper and pen RPGs, you NEED to go to youtube and search for ‘the gamers’ . I promise you will laugh yourself silly. There are 4 sections, and they should be watched in order.
on Thursday, January 3rd, 2008 at 7:00 am
I remember having to play mostly with my lil bro’s friends because mine were “too cool” and stuff…
D&D instigated a creativity in me that has since thrived. I had alot of fun with it and hope to play it again. :)
Ps. Mages with Katana’s!
on Thursday, January 3rd, 2008 at 7:03 am
The “Head of Vecna” story. Possibly the best bit of gaming I have ever heard of
on Thursday, January 3rd, 2008 at 7:14 am
My standard ‘use anywhere’ password is still the name of my 9th-level fighter from 27 years ago…
-Discovering the concept of covering the table with clear plastic to write on. Changed the whole game for us.
- Pint containers of Hagendaz ice cream.
- Painting the lead figures
- Oh God, the dice! I still have them.
on Thursday, January 3rd, 2008 at 7:18 am
First hit with the sword, follow-up with the buckler.
Dwarves Rocked.
Totally misusing the portable hole as a temporary refuge.
DM conveniently allowing us to bring our bag of many things into the hole without tearing the space time continuum.
- Bruce Dusan
on Thursday, January 3rd, 2008 at 8:06 am
the illustration of Hecate in the AD&D Deities & Demigods (wicked sexy)
the ingenuity of players in defeating powerful monsters that the DM is pretty sure is going to destroy them
the Entangle spell
on Thursday, January 3rd, 2008 at 8:07 am
Fond memories…:
Bohemian Earspoons
Chaotic Neutral
Familiars
DMing
Recently my sister shipped me a few boxes of old stuff which included all of my RPG gear. Very nostaligic.
This is the most interesting random link experience I’ve had in a while.
Strange how familiar *ALL* of the above comments are.
Thanks for the trip down memory lane.
on Thursday, January 3rd, 2008 at 8:14 am
Room / Monster / Treasure
Basic D&D set - where Halfling, Dwarf, and Elf weren’t just a race but a class.
Module - Castle Amber (with the 300′ guy that used a tree as a club 10-80 damage I think)
Module - Isle of Dread - I think we had about 5 copies of this one for some reason… came with the Expert set rule book that we always lost and had to re-purchase
on Thursday, January 3rd, 2008 at 8:26 am
Mace of Disruption
Raistlin’s Cursed Money
DEFINITELY Ravenloft
Rod of Lordly Might
Ahhh good times!
on Thursday, January 3rd, 2008 at 8:31 am <