A TED-Ed lesson by Danko Nikolic and animation studio nenatv explains how our brains process sensory data and the theory of ideasthesia, which Nikolic introduced. The video points out how associations between unrelated stimuli rely on an intellectual understanding of each stimulus rather than the stimulus itself. One example of this is how an identical shape can be interpreted as either the letter S or the number five, and how that context can impact how a person with synesthesia, the phenomenon where data from one sense is interpreted as another such as tasting color or seeing sound, experiences the shape.
Warner Bros. has released an official teaser trailer for the studio’s upcoming live-action Peter Pan origin story film, Pan. It stars Hugh Jackman as Blackbeard, Garrett Hedlund as Hook, Rooney Mara as Tiger Lily, and Levi Miller as Peter.
Offering a new take on the origin of the classic characters created by J.M. Barrie, the action adventure follows the story of an orphan who is spirited away to the magical Neverland. There, he finds both fun and dangers, and ultimately discovers his destiny—to become the hero who will be forever known as Peter Pan.
The film is scheduled to be released in the United States on July 17, 2015.
images via Pan
Munchkin the Shih Tzu, the tiny dog who wore a walking teddy bear costume this past Halloween, has donned the plush suit again for her rigorous workout on the treadmill. Yes, that’s definitely an incredibly adorable walking teddy bear.
Later on, Munchkin hung out with some protective look-alike friends.
image via Munchkin the Shih Tzu
Adam Savage, known for his work on the popular television show Mythbusters, recently wrote an article for The A.V. Club about the series of animations his father, Whitney Lee Savage, created for Sesame Street during the 1970s. Savage included examples like “Harry Works High in the Sky,” “Guitar Drawing,” and a hand drawing a train and tracks. As a young child, Savage even voiced characters in some of the animations, including the part of “He” in the “He, She, and It” series.
Savage has also discussed his father’s animation work elsewhere. On a recent episode of the Nerdist podcast, Savage discussed working with his father on the animations and the process of writing the A.V. Club article. In a video for Tested.com Savage spoke with animator Marty Cooper about the animation process and his father’s work while Cooper created an animation.
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Collection Appareils is an incredibly vast online archive of more than 10,000 cameras spanning the history of analog photography. Each camera in the archive is accompanied by a photograph, as well as technical and historical data. The archive is the work of a French camera collector, Sylvain Halgand, who personally owns around 1,800 cameras and has been running the site since 1999. Halgand discusses Collection Appareils in this (French language) Reportages Photos interview. The project can be followed on Facebook.
photos via Collection Appareils
The Book of Hugs by artist and designer Attaboy, which features illustrated animals giving each other all sorts of hugs for all sorts of reasons, is now available for purchase through Last Gasp Publishing.
Know someone who needs a hug? The Book of Hugs by Attaboy is a perfect guide to awkwardly squeezing someone with affection. Featuring way too many pages of hilariously illustrated uncomfortable embraces, The Book of Hugs is stupid fun with ridiculous heart. Have you been hugging wrong the entire time? Are you a mismatched hugger? Have you ever done a “Lean and Pat Hug?” Or perhaps you just hug to smell someone’s coconut shampoo. Are you an over-compensating hugger? Or maybe you suffer from the “Fear of Commitment Hug?” Find out in the Book of Hugs. Plus! Get tips on Who to Hug, How to Hug, When Not to Hug, plus the very important Who NOT to Hug.
photo by Scott Beale
In the interactive installation Eye Catcher, a picture frame tracks the viewer by moving around on a wall as if by magic. Within the frame, eyes of black ferrofluid follow the viewer’s face, and mirror the person’s facial expressions. The effect is achieved through powerful magnets, which tether the frame to an industrial robot behind the wall (magnets control the eyes as well.) Computer vision tracks the viewer’s movements and facial expressions. The installation was created by Lin Zhang, Ran Xie, and fellow researchers of the Interactive Architecture Lab at Bartlett School of Architecture, University College London.
photos via Interactive Architecture Lab
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