Sony unveiled Project Morpheus, a prototype virtual reality system for their PlayStation 4 video game console, in a presentation at the recent Game Developers Conference (GDC) in San Francisco, California.
In a post to the company’s PlayStation blog, Shuhei Yoshida — President of Worldwide Studios for Sony Computer Entertainment — says that Project Morpheus is the culmination of over three years of work, and will be available for GDC 2014 attendees to check out at the Sony Computer Entertainment America booth on the expo floor.
Our current prototype for Project Morpheus features a head mounted display with 1080p resolution and a 90 degree field of view. Accelerometer and gyroscope sensors built into the head mounted unit as well as PlayStation Camera accurately tracks head orientation and movement, so as your head rotates, the image of the virtual world rotates intuitively in real-time. Project Morpheus also features our new 3D audio technology that re-creates stereoscopic sounds in all directions and changes in real-time depending on your head orientation. In addition to PlayStation Camera, Project Morpheus works with DUALSHOCK 4 Wireless Controller and PlayStation Move to deliver an easy-to-use, plug-and-play VR experience.