Killing Time At Lightspeed is a text-based video game by developer Gritfish about social media on spaceships. It imagines what it might be like to try and keep up with such things despite them moving way too fast. The game was created for Antholojam, a curated game jam anthology, in late 2014.
You never know what will be the last thing you say to someone. On a transport ship leaving earth, a passenger kills time by scrolling through the messages of their social media feed. As the ship leaves and moves further and further away from home, the delay between sending messages and their arrival lengthens. What feels like minutes on the ship is hours, days, weeks, even years back on Earth. Each refresh of the timeline is a tiny window into the past. What will you do in those precious few moments as the lives of everyone you know pass by?
image via Killing Time At Lightspeed
via Boing Boing