Jane McGonigal, augmented reality game designer and researcher, has written a new book on how playing video and online games can be harnessed for good: Reality Is Broken: Why Games Make Us Better and How They Can Change the World. McGonigal has spoken about the potential to use games for good at TED2010 and on the Colbert Report.
More than 174 million Americans are gamers, and the average young person in the United States will spend ten thousand hours gaming by the age of twenty-one. According to world-renowned game designer Jane McGonigal, the reason for this mass exodus to virtual worlds is that videogames are increasingly fulfilling genuine human needs. In this groundbreaking exploration of the power and future of gaming, McGonigal reveals how we can use the lessons of game design to fix what is wrong with the real world.